home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Games Machine 76
/
XENIATGM66.iso
/
Indiana Jones
/
Indiana Jones.exe
/
RESOURCE
/
PREVIEW.GOB
/
3do_cyn_stalagmitee_box.3do
< prev
next >
Wrap
Text File
|
1999-11-15
|
5KB
|
146 lines
# MODEL 'cyn_stalagmitee_box.3do' created from 'H:\Amodelx\cyn_stalagmitee_box.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0:box_4invsbl_side.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.500000
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.500000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME Cylinder01
RADIUS 0.615003
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 11
# num: x: y: z: i:
0: 0.296765 0.020314 -0.500000 0.000000 0.000000 0.000000 1.000000
1: 0.240433 0.189310 -0.500000 0.000000 0.000000 0.000000 1.000000
2: 0.004023 0.296433 -0.500000 0.000000 0.000000 0.000000 1.000000
3: -0.247163 0.215167 -0.500000 0.000000 0.000000 0.000000 1.000000
4: -0.296765 -0.147559 -0.500000 0.000000 0.000000 0.000000 1.000000
5: -0.200887 -0.296433 -0.500000 0.000000 0.000000 0.000000 1.000000
6: 0.112469 -0.233399 -0.500000 0.000000 0.000000 0.000000 1.000000
7: 0.152735 0.067281 -0.200000 0.000000 0.000000 0.000000 1.000000
8: -0.064765 0.082281 0.200000 0.000000 0.000000 0.000000 1.000000
9: -0.147265 -0.157719 0.500000 0.000000 0.000000 0.000000 1.000000
10: 0.077735 -0.112719 0.100000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 18
0: 0.750000 0.000000
1: 0.892857 0.000000
2: 0.892857 -0.500000
3: -0.107143 0.000000
4: 0.035714 -0.500000
5: -0.107143 -0.500000
6: 0.035714 0.000000
7: 0.178571 0.000000
8: 0.178571 -0.500000
9: 0.321429 -0.500000
10: 0.321429 0.000000
11: 0.464286 0.000000
12: 0.464286 -0.500000
13: 0.607143 -0.500000
14: 0.607143 0.000000
15: 0.750000 -0.500000
16: 0.035714 -1.000000
17: 0.750000 -1.000000
VERTEX NORMALS
# num: x: y: z:
0: 0.885676 -0.130369 0.445625
1: 0.727694 0.567183 0.385699
2: 0.050832 0.953606 0.296734
3: -0.737596 0.622669 0.261219
4: -0.966220 -0.214894 0.142266
5: -0.107799 -0.978737 0.174508
6: 0.710095 -0.646879 0.278051
7: 0.902727 0.132546 0.409286
8: 0.274259 0.842362 0.463907
9: -0.331028 0.030877 0.943116
10: 0.774530 -0.556279 0.301095
FACES 13
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 1, 1 7, 2
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 3 8, 4 7, 5
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 3 2, 6 8, 4
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 2, 6 3, 7 8, 8
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 7 9, 9 8, 8
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 7 4, 10 9, 9
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 4, 10 5, 11 9, 12
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 11 10, 13 9, 12
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 11 6, 14 10, 13
9: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 6, 14 7, 15 10, 13
10: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 6, 14 0, 0 7, 15
11: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 7, 5 8, 4 9, 16
12: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 10, 13 7, 15 9, 17
FACE NORMALS
# num: x: y: z:
0: 0.879013 0.293005 0.376144
1: 0.792227 0.448344 0.413961
2: 0.393183 0.867715 0.304100
3: -0.297855 0.920643 0.252385
4: -0.715576 0.628095 0.305693
5: -0.979890 0.133998 0.147855
6: -0.834726 -0.537580 0.119329
7: 0.375366 -0.920613 0.107574
8: 0.193052 -0.959704 0.204205
9: 0.967295 -0.231954 0.102652
10: 0.729271 -0.529739 0.433059
11: 0.849505 0.272602 0.451696
12: 0.742545 0.475991 0.471231
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 Cylinder01